Way back in September 2017, I wrote about technical debt and why it matters for tabletop design and play. While I remain happy with this piece, I’m disappointed in myself for not writing the necessary follow-up sooner. In a lot of ways, it’s the more important article to write. Technical debt doesn’t exist in a vacuum. It exists in a codependent relationship with its partner in crime – feedback debt. Feedback debt is a direct contributor to technical debt, and […]
The post Feedback Debt in Tabletop Games appeared first on Tribality.